Power Glove Reborn?
Just thinking about the new Nintendo controller. It's not the first one to use some manner of motion based input. Nintendo had the Power Glove and Microsoft came out with the Sidewinder Tilt, but they never really seemed to catch on. The saving grace for the new Revolution controller may be that it is the default controller, and not an add on, so companies will design for it anyway. They will already have to deal with a one handed controller, so likely some of the actions that would have happened with the second hand will be motion based. I guess the question is how does one - be the one a company or an instructor - break the masses out of a strongly established paradigm? Unfortunately it seems that there needs to be a massive motivator behind it, or the idea is stillborn or established on a "cult" like scale. Getting teachers and instructors to think about how to use technology is a similar fight - much of what IT/IDers out there are presenting to teachers is some manner of doing things that they are already doing faster or more efficiently (better is up to the individual - GIGO). Teachers, in their vast collective experience know that the "old" ways work, and so they have no reason to want to change. Just as Nintendo will likely have MadCatz come out with a traditional controller within minutes of their hardware release, there will always be something in the educational system that pulls a teacher, even if they are interested in changing, back to what is good (nee easy) for the collective. Edit - looking back, I guess this post was inspired in part by this exchange at Weblogg-ed and by my adventures supporting my new Logitech Harmony remote and this. Technorati Tags: Technology Integration, Nintendo
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